Description
Introducing user to an unbuilt world. User can build this world by adding scenes, objects, characters, and other available elements.
- User has access to several controls to modify available options, their positioning, interactions, movements, etc.
- Users can share their assets and their worlds and anything else they build
Details from co-design (Avtar): Scene with world elements and characters
- Block or node based building environment
- Pre-constructed or user created or mix of both
- Controls can be revealed when needed
Possible implementation - Paper prototypes - Interactive screensWe have started similar storytelling activities at Beverley using Powerpoint
Issue Links
- Related to C2LC-42: IDRC Sketching
- Related to C2LC-57: World Builder
- Related to C2LC-181: Bridges Coding Environment Brainstorm
- Related to C2LC-51: Interactive sketch book