Description
The current sounds played on turns and movement are “panned” left or right depending on the position of the character on the scene. Since Daniel’s work to add a larger scrollable scene, this panning is misaligned, i.e. it considers row K (not even the centre yet) to be the furthest right edge. Sounds continue to play at least in Chrome, but the panning needs to either:
- Be updated to reflect the overall size of the scene.
- Be removed to avoid confusing users when they scroll throughout the larger scene.
- Be updated to reflect the position within the scrolled scene.
I would argue for either option 1 or 2, but we should discuss in our next meeting.